How It Works
Convert files to ROBLOX in minutes. Upload 3D asset, use existing templates, build your own DAM
There are 3 ways to start

Choose a template
Start from our library of caged, layered garments and accessories.

Upload a sketch
We turn a 2D sketch into a 3D, game-ready asset.

Upload a 3D file
Drop in a draped GLB — it auto-converts into a game-ready asset.
Then
3D design editor › Export to Roblox (more games soon) › Stored in your asset library / DAM
QA and Upload
to Roblox Marketplace
WHAT'S LIVE
- Materials editor — leather, knit, denim, with full position and texture controls
- Prints & decals library, plus upload your own
- 3D decals
- PBR maps for decals and materials
- Sketch-to-3D pipeline with autofitting
- Mesh tools — move, scale, rotate, auto-align to avatar
- Colour library with saved palettes
- Colour extraction from uploaded images
- Auto-generate 12 colourways in ~1 minute with PNG previews
- Brush tools — soft, hard, airbrush, flat, plus mesh-healing brush
- Weight painting — ~95% accuracy
- Text tool with full font library
- 2D/3D split view editing
- UV download/upload for external editing
- FBX export, Roblox account linking, in-Roblox preview
- Autofit — one snap grid, four sliders (position, scale), 9 snap targets (body, hat, hair, face, neck, shoulder, front, back, waist), live tri count, Roblox size-limit check
- Optimisation
- Bulk export
- 200+ library accessories and clothing
STILL TO DO
- Avatars for other platforms (CLO, UEFN, Zepeto)
- Watermarking
- Data intelligence
COMING SOON
SEE IT IN ACTION
Private beta open now
Join Our Waitlist
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.



