How It Works

Convert files to ROBLOX in minutes. Upload 3D asset, use existing templates, build your own DAM

There are 3 ways to start

01

Choose a template

Start from our library of caged, layered garments and accessories.
02

Upload a sketch

We turn a 2D sketch into a 3D, game-ready asset.
03

Upload a 3D file

Drop in a draped GLB — it auto-converts into a game-ready asset.

Then

3D design editor › Export to Roblox (more games soon) › Stored in your asset library / DAM

QA and Upload
to Roblox Marketplace

WHAT'S LIVE

  • Materials editor — leather, knit, denim, with full position and texture controls
  • Prints & decals library, plus upload your own
  • 3D decals
  • PBR maps for decals and materials
  • Sketch-to-3D pipeline with autofitting
  • Mesh tools — move, scale, rotate, auto-align to avatar
  • Colour library with saved palettes
  • Colour extraction from uploaded images
  • Auto-generate 12 colourways in ~1 minute with PNG previews
  • Brush tools — soft, hard, airbrush, flat, plus mesh-healing brush
  • Weight painting — ~95% accuracy
  • Text tool with full font library
  • 2D/3D split view editing
  • UV download/upload for external editing
  • FBX export, Roblox account linking, in-Roblox preview
  • Autofit — one snap grid, four sliders (position, scale), 9 snap targets (body, hat, hair, face, neck, shoulder, front, back, waist), live tri count, Roblox size-limit check
  • Optimisation
  • Bulk export
  • 200+ library accessories and clothing

STILL TO DO

  • Avatars for other platforms (CLO, UEFN, Zepeto)
  • Watermarking
  • Data intelligence
COMING SOON

SEE IT IN ACTION

Private beta open now

Join Our Waitlist

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